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아래 트리 그리드에서 축소된 노드에는 단일 더미 하위 항목이 있습니다. 노드를 확장하면, 요청 시 더 많은 노드가 로드됩니다.
'지연 로드'라고 하는 일반적인 패턴입니다.
// create the grid
var theGrid = new wijmo.grid.FlexGrid('#theGrid', {
childItemsPath: 'children',
headersVisibility: 'Column',
groupCollapsedChanged: groupCollapsedChanged,
autoGenerateColumns: false,
columns: [{
binding: 'name',
header: 'Customer Name',
width: '*'
},
{
binding: 'id',
header: 'ID',
align: 'center',
cssClass: 'id-column'
}
],
itemsSource: getData(),
});
// start collapsed
theGrid.collapseGroupsToLevel(0);
// update row when items are loaded
function updateRowCount(grid) {
document.getElementById('rowCount').textContent = wijmo.Globalize.format(grid.rows.length, 'n0');
}
updateRowCount(theGrid);
// load data when collapse node is expanded
function groupCollapsedChanged(s, e) {
var row = s.rows[e.row],
item = row.dataItem;
// did we just expand a node with a dummy child?
if (!row.isCollapsed &&
item.children.length == 1 &&
item.children[0].name == '') {
// can't lazy load while updating rows
if (s.rows.isUpdating) {
row.isCollapsed = true;
return;
}
// replace the dummy child with actual nodes
item.children.length = 0;
var cnt = Math.round(Math.random() * 5) + 1;
for (var i = 0; i < cnt; i++) {
var node = createNode();
item.children.push(node);
}
// refresh the view
s.collectionView.refresh();
// collapse the new item's child items
for (var i = row.index + 1; i < s.rows.length; i++) {
var childRow = s.rows[i];
if (childRow.level <= row.level) {
break;
}
childRow.isCollapsed = true;
}
// update row count
updateRowCount(s);
}
}
// create/retrieve data
function getData() {
var tree = [];
tree.push(createNode());
tree.push(createNode());
return tree;
}
var nodeId;
function createNode(dummy) {
var first = 'Al,Bob,Cal,Dan,Ed,Fred,Greg,Hal,Ian,Jack,Karl,Lou,Moe,Nate,Oleg,Paul,Quincy,Rod,Sue,Uwe,Vic,Walt,Xiu,Yuri,Zack'.split(','),
last = 'Adams,Baum,Cole,Dell,Evans,Fell,Green,Hill,Isman,Jones,Krup,Lee,Monk,Nye,Opus,Pitt,Quaid,Riems,Stark,Trell,Unger,Voss,Wang,Xie,Zalm'.split(','),
name = dummy ? '' : getOneOf(first) + ' ' + getOneOf(last),
children = [];
if (!dummy) {
children.push(createNode(true));
}
if (nodeId == null) nodeId = 0;
return {
id: nodeId++,
name: name,
children: children
};
}
function getOneOf(arr) {
return arr[Math.floor(Math.random() * arr.length)];
}